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This section often tests your ability to use onMouseMove , onMousePress , or onKeyPress in conjunction with complex if-else logic.

: This function runs automatically by default 30 times per second . 6.3.5 Cmu Cs Academy

: Use an if statement inside onStep to check if the shape has reached its destination. If you don't use an if , the shape will fly off the screen forever. This section often tests your ability to use

Strengths

def onStep(): # If the top polygon hasn't reached the center yet if (top.centerX < 200): top.rotateAngle += 2 top.centerX += 2 top.centerY += 3 # Example for the bottom-left polygon if (bottomLeft.centerX < 130): bottomLeft.centerX += 3 bottomLeft.rotateAngle += 2 # Add corresponding centerY movement here Use code with caution. Copied to clipboard Source: Course Hero - Triforce logic Troubleshooting Tips 6.3.5 Cmu Cs Academy