: Look for interactive "hotspots" within each scene. These allow you to find items, trigger events, or gain information necessary to advance the plot.

Progress is usually gated by a sequence. For example, clicking the window might only work after you have found a specific item in the drawer. Unlocking Special Renders: floor/under the bed for hidden magazines or photos. Interact with the vending machine or bathroom stalls if the game expands into a hallway area.