Fallout 4 Aaf Keybinds

[Controls] open_menu_key = DIK_F5 next_position_key = DIK_F6 prev_position_key = DIK_F7 end_scene_key = DIK_F8 toggle_ui_key = DIK_F9 toggle_slowmo_key = DIK_F10 cycle_camera_key = DIK_F11 admin_key = DIK_F12 reload_key = DIK_HOME ; safe because you rarely reload

Before you even see the AAF wizard wheel, you need to know how to summon it. By default, the key is your altar. Pressing it opens the main AAF interface. If nothing happens, check your mod manager—because in 99% of cases, the "Home" key is either broken by another mod or your installation is missing the AAF_fo4edit.json . Fallout 4 Aaf Keybinds

: Press once to end an animation after the current loop; press twice to kill it immediately. F11 : Start a random "Quick Scene" on a targeted NPC. Delete (Del) : End an animation or pose. If nothing happens, check your mod manager—because in

: Ensure that F4SE (Fallout 4 Script Extender) is correctly installed and updated for your current game version, as AAF relies heavily on it. Delete (Del) : End an animation or pose

: Skips the "walking stage" where actors move to their designated animation spot, starting the scene immediately. It can also switch between different animations for active actors.

Vanilla AAF is just the engine. Most users install animation packs (e.g., Leito’s , SavageCabbage , BP70 ) and supporting mods like UAP (Ultimate AAF Patch) or AAF Violate . These often introduce their own keybinds.