Kagachi-sama Onagusame Tatematsurimasu Remaster... Jun 2026

| Date | Milestone | |---|---| | | Project kickoff; staff augmentation (additional artists, sound designers). | | Jun 2024 | Completion of high‑resolution artwork; start of voice casting. | | Oct 2024 | First internal playtest; feedback on puzzle balance. | | Mar 2025 | Localization begins (Japanese → English, French, Chinese). | | Jun 2025 | Closed beta on Switch; bug‑fix sprint. | | Sep 2025 | Final QA; certification for PS5/Xbox. | | Nov 2025 | Global release (digital and limited physical collector’s edition). |

Moonlight Studio, a small indie team based in Osaka, began development of Kagami‑sama in 2012. The project was inspired by the works of (horror manga) and the visual novel “Ever17 –the out of infinity–” . Lead writer Ryo Tanaka aimed to explore “memory as a tangible object” while maintaining a tight, ten‑chapter structure. The game launched on Steam and PlayStation Vita , receiving modest commercial success and a cult following for its unsettling atmosphere. Kagachi-sama Onagusame Tatematsurimasu Remaster...

In the remaster, your goal is to uncover the truth behind the ritual, save the current chosen maiden (), or... take her place. | Date | Milestone | |---|---| | |

Kagachi-sama Onagusame Tatematsurimasu Remaster... is scheduled for a release on PC (Steam), Nintendo Switch, and PlayStation 5. | | Mar 2025 | Localization begins (Japanese