Output: Coordinates ( (x_i, y_i) ) for each room’s bottom-left corner, no overlaps, respecting ( C ).

Unless it explicitly lists Fallout Shelter , RimWorld , KeeperRL , etc., it’s likely generic. A truly better tool would have game-specific presets (room sizes, adjacency rules, cost tables).

Optimize floor space by going vertical. Use "Combat Tiers" or wall-mounted shelving for minis and terrain. This keeps the table clear for what matters: the dice rolls.

Using line-of-sight blockers (pillars, corners) to prevent "kiting" or sniping from the doorway.

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