Where to find support and updates
The update, released by Pascal Gilcher (Marty McFly) on October 30, 2020 , was a maintenance and optimization release for the Ray Traced Global Illumination shader for ReShade. Release Summary rtgi 0.17.0.2 release
The shader now features architecture-specific code paths. RDNA 2/3 (AMD RX 6000/7000) and Intel Arc users report up to a at equivalent quality settings. NVIDIA users also benefit from reduced register pressure, leading to lower VRAM overhead. Where to find support and updates The update,
If you are a PC gamer who loves modding, you are likely familiar with Pascal Gilcher’s RTGI (Ray-Traced Global Illumination) shader for ReShade. It is the gold standard for bringing realistic, dynamic lighting to older or unoptimized games without needing official engine-level ray tracing. NVIDIA users also benefit from reduced register pressure,
While the jump from 0.17 to 0.17.0.2 is incremental, it focuses heavily on :
: Improved depth buffer detection for several titles, ensuring the light bounces aligned correctly with the 3D geometry.