Kael lowered himself over the edge. His boots found purchase on the slippery rungs of the service ladder. The wind howled, tugging at his tool belt.

| Game Title | Status on V56 | Frame Rate | Notes | | :--- | :--- | :--- | :--- | | | Playable | 30-45 FPS | Minor texture flickering in Sand Kingdom. | | The Legend of Zelda: Link's Awakening | Perfect | 60 FPS | No slowdowns. The "door crash" bug from V53 is fixed. | | Pokémon Sword/Shield | Playable | 20-30 FPS | Wild area stutters. Requires RAM digging (set accuracy to High). | | Metroid Dread | Perfect | 60 FPS | One of the best performing games on V56. | | Bayonetta 2 | Unplayable | 10-15 FPS | Audio desync and polygon explosions. Do not use V56 for this. | | Hades | Playable | 40 FPS | Text is blurry due to resolution scaling bug. Use 1x. |

V56 introduced asynchronous shader compilation (experimental). While not perfect, it reduces the "micro-stutter" that occurs when a game compiles a shader for the first time.

Skyline Edge V56 requires version 15.0.0 or higher. It does not work with keys from version 16.0.0 due to a decryption change.

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