December 14, 2025

If you are looking to download or print a replacement for your case, you can often find high-quality scans on enthusiast sites: The Cover Project

The result was Sly Cooper: Thieves in Time , and on the Vita—specifically in its North American NTSC release (PCSA00068)—it remains one of the most impressive cross-platform titles of its generation.

The narrative of Thieves in Time utilizes an episodic structure akin to a Saturday morning cartoon, fitting the franchise's tone. The plot centers on the Pages of the Thievius Raccoonus disappearing, prompting Sly Cooper and the gang to travel through various historical eras.

is the fourth installment in the beloved stealth-action series, originally released in February 2013 for the PlayStation Vita. Developed by Sanzaru Games instead of the series' original creator Sucker Punch, this title successfully brought the "gentleman thief" into the portable era with high-definition, cel-shaded graphics and a narrative that spans centuries. Game Overview and Narrative

Version: NTSC (PCSA00068) Genre: Action / Platformer / Stealth Developer: Sanzaru Games Original Release: 2013

Players travel to various historical eras, such as Feudal Japan, Medieval England, and the Old West.

The game ends on a notorious cliffhanger, leaving the fate of the Cooper gang up in the air. While we wait for a potential revival, revisiting this time-traveling heist is the best way to experience the height of the series' ambition.

Bentley, along with Murray and Sly’s new love interest, Carmelita Fox, must use Bentley’s newly invented "Time Machine" (disguised as a giant, clunky telephone booth) to rescue Sly and restore history. The journey takes the gang through: