The Goblin-s Pet -cyoa V1.0- By Aphrodite
The Goblin’s Pet - CYOA v1.0 is a dark fantasy interactive story where the player is thrust into a perilous, low-fantasy world as a captive of a goblin tribe. The “v1.0” designation suggests this is the first complete public release, leaving room for future expansions or refinements. Unlike traditional linear narratives, this CYOA emphasizes player agency, with branching paths that lead to multiple endings — ranging from desperate escape attempts to reluctant adaptation, and in true goblin-fiction tradition, often a deeply subversive power dynamic.
8 — The Market at Night (Bard & Chest) A bustling, half-lit market. The Bard sleeps in a wagon, humming a tune that keeps shopkeepers docile. There’s a locked chest for Mirem’s request and the Bard’s sleeping song is in a silver case. Choices: stealth approach (Agility check), charm sellers, or create a distraction. Success → obtain the sleeping song and the locked chest item. Failure → ruckus; town guard attention; escape to Node 9 or pay bribe (use Noble's handkerchief) and proceed to Node 10. The Goblin-s Pet -CYOA v1.0- By Aphrodite
The Goblin's Pet (Now a CYOA!) - Chapter 17 - aphrodite_tg - AO3 The Goblin’s Pet - CYOA v1
The use of descriptive language and sensory details effectively transports the player into the world of the goblin, drawing them into the narrative. The text-based interface, while simple, allows for a focus on the story and player choice, unencumbered by graphical distractions. 8 — The Market at Night (Bard &
Thank you!
